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DELETE – Montréal, Canada

原创 临时 2018-11-28

案例介绍

DELETE is an immersive, site-specific, interactive experience for audiences from 8 to 12 years old. In 6 parts (2 websites and 4 rooms), DELETE asks: In a world where the line between what’s real and what’s virtual has disappeared, what part of what makes us human do we want to keep?

SUBMIT (Part 1 of DELETE)

Everyone that confirms his assistance to DELETE receives a link to SUBMIT, the first part of the experience. A profile will be open, and personal questions will be answered.

EMERGE (Part 2 of DELETE)

"Everything you put in the virtual world makes the virtual world more real."

A new human. This room is about the creation of a new being by combining all the faces in the audience.

COLLECT (Part 3 of DELETE)

"We know more and understand less."

A waterfall of data. This room is about the overwhelming amount of information we deal with every day and questions if we are able to process or understand anything.

SELECT (Part 4 of DELETE)

"Choices construct my world."

A factory of truth. This room is about creating new meaning by deconstructing and combining answers provided by the audience. In Part 1, the audience was asked: “If you wanted to confirm if someone was a human what will you ask?”

On this room, a disembodied character asks those submitted questions to the audience and uses their answers to construct new phrases.

IDENTIFY (Part 5 of DELETE)

"The virtual version of you is you."

A mirror on front of a mirror on front of a mirror. This room is about looking at your virtual self, one of the multiple profiles you create online and reflects if that is really you or some one else.

DELETE (Part 6 of DELETE)

After the experience, every visitor receives a link to DELETE, the final part of the experience.

Everything generated by their experience is displayed on an infinite feed. Anyone can decide to delete what they want. Anyone can also decide to un-delete it.

案例参与

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